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Rolling Devlog #2 / Mobile Announcement

Writer: NBGamesNBGames

Hey guys,


I wanted to make this quick blog post to make a quick update about where I'm currently at. So just a few updates are here.


Thing 1: God Clickers is making it's way to the Google Play Store! This should be available within the next few days.


Thing 2: I've been hard at work adding new features to Rolling, and boy, there's been a few brand new features added since the devlog last month. I'm also happy to announce that Rolling will be making it's way to the Google Play Store when I'm finished working on it! I'm thinking about releasing it on Steam too. But it's quite expensive to put your game on Steam, so if it were to happen I will share more info.


The reason why Rolling will only hit Google Play once it's completely finished, is because the mobile and PC builds are 2 separate Unity projects. And it'll be a little difficult to transfer every update between the two. On top of that, some stuff has to be removed from the mobile version since it just simply won't work on there. But aside that, I do have a little video I made to showcase how the controls would work on said mobile build. Obviously, this footage is taken on pc, so that's why I struggled a bit, but you get the concept.


*by the way, you're currently looking at an unfinished version of Level 10.

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